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Devlog

  • Mechanical Design
    May 05, 2022 by JoshFrankland2020
    Player Movement youtube.com/watch?v=_QajrabyTJc Using Brackey’s tutorial I can weigh up 2 ways of creating character movement Character controller Rigidbody Handles steps Gravity built in Does not g... Continue reading
  • Game Research
    May 05, 2022 by JoshFrankland2020
    Chapter 1: Game Research My project has one main source of inspiration. Thor god of thunder, released on PS3 in 2011. This game was scored on Metacritic at 39, one of the lowest scores I have ever see... Continue reading
  • Project Development - April 2022
    April 26, 2022 by JoshFrankland2020
    In the month of April, I have wrapped up my research and began building a basic scene with working movement mechanics. I have used programs such as Photoshop to create various materials for my environ... Continue reading
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